Game
Emberfall
A stylised 3D action-adventure built in Godot. Players climb a ruined mountain range, restoring beacons that push back the dark — with fluid combat and a hand-crafted world.
- Category
- Game
- Year
- 2026
- Platforms
- PC, Console, Steam Deck
- Services
- Game design, 3D art, Development, Launch
The challenge
Deliver a cinematic, console-quality feel with a small team and an open-source engine, while hitting 60 fps on handheld PCs.
Our solution
We built a custom lighting pipeline in Godot 4, baked most lighting offline and streamed the world in chunks, keeping real-time light only where gameplay needs it.
Key features
Beacon system
Restoring beacons reshapes enemy behaviour and opens new routes across the map.
Fluid combat
Animation-cancel combat with parries, dashes and a light-charged finisher.
Handheld ready
Scalable settings tuned for Steam Deck and low-power devices.
Built with
- Godot 4
- GDScript
- Blender
- Steamworks
Highlights
- Custom Godot lighting pipeline
- Controller-first UX
- Steam achievements & cloud saves
Have a game in mind?
Tell us about it — we'll come back with a plan and estimate.
Next project
Pixel Drift